FloatingActionBarMenuButton<T> class

A circular trailing action that expands into a popup menu.

This is the menu counterpart to FloatingActionBarActionButton. It reuses the same circular surface style, but opens a popup menu built from items and reports the selected item's value through onSelected.

Multiple action buttons and menu buttons can be mixed in FloatingActionBar.actions.

Inheritance

Constructors

FloatingActionBarMenuButton({Key? key, required IconData icon, required List<PopupMenuEntry<T>> items, required ValueChanged<T> onSelected, bool enabled = true, String? tooltip, AnchoredPopupMenuStyle style = AnchoredPopupMenuStyle.floatingSurface})
Creates a menu action button for FloatingActionBar.
const

Properties

enabled → bool
Whether the trigger can open the popup menu.
final
hashCode → int
The hash code for this object.
no setterinherited
icon → IconData
The icon shown at the center of the button.
final
items → List<PopupMenuEntry<T>>
The popup menu entries shown when the button is tapped.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onSelected → ValueChanged<T>
Called after the user selects a menu item.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
style → AnchoredPopupMenuStyle
Popup menu styling shared across floating action surfaces.
final
tooltip → String?
Optional tooltip shown for long-press and accessibility affordances.
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited